Unleashx Skins Xbox 3608104380

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I'm making a custom skin for the unleashX dashboard. Everything is perfect but the '( empty )' line which seems to be at a random place. Basically, my menu is like that etc etc etc So my menu is in the center of the screen (more or less) Yet, if a list is empty, the '( empty )' line is like 90 pixels above and 90 pixels to the left and I don't know why. I would understand if it were at X=0 and Y=0, but it is at a particular position and I don't know why it's there and how to change its position. I download multiple skins, but I can't find the line that handle the positioning of the (empty) line.

Hope it makes sense, my English is not the best. Thank you in advance! Yes and no, meaning that I tried to put a thingy but it messed things up. Don't get me wrong, it worked but I chose to put my titles aligned with the middle, so the middle of each title is in the middle of the screen (not aligned based on the first letter) and it didn't let me adjust that anymore. So I removed it because it didn't fix my 'empty' issue anyway.

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I have a VERY basic understanding of coding (I can do and did that: ) but I don't understand how the 'empty' thing works. I thought it would be tied to the and it seems to be, because it moved when I moved the menu, but it's still positioned above the Y axis of which makes no sense. It would mean 'empty' is set to be at Y -90! Who would do that! =) Anyway, sorry for my long message, I try to be as comprehensive as possible to make your life easier, the more you know about the issue, the more you can help. I need to go to sleep, I work in few hours, but I'll check the link tomorrow for sure!

BTW, 'rotate' means that when you end up at the end of the list it goes back up, like an infinite loop. EDIT: I took a quick look at the link already, and I already found and read this tuto, I used it a lot in the past few days. Pastebin your skin.xml.

Here's the menu XML coding of ( Square-10.xpr And, I think the line has a few extra attributes that are not necessary: FixAt='1' and MaxItem='4' are ignored since Fixed='false' But, changing Fixed to 'true' doesn't work like I thought it would. The highlighted Item is always the first entry at the specified location scrolling the items up and down through the first menu item's position on the screen.

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As well, the menu doesn't just have a maximum of 4 lines shown but fills the entire region with as many lines as there is space available (9 for the Height specified). I thought it would cut off the bottom entries to show only 4 lines. At times, only 1 line is displayed if you are at the bottom of the list.

Does anybody know where I can get a Brunch of Unleashed X skins? Gta

Images I see the BUG with: Appx has not items as that directory doesn't even exist on my console. (empty) shows up way off to the right and up a line of text. Probably something that never was tested along the way as the author assumed you'd make sure any directory to scan for items wouldn't be empty. Add Align='center' to the attributes. Hmm, is it center or middle. --edit It's middle.

Menu Align attribute can be set to Left(default), Middle, or Right. -Position is where the menu should be displayed. Please don’t indicate too small an area for the menu, if you do, the text will look like this (i.e. Dash., File., Sett.).

For an EvolutionX like behavior, set the Fixed attribute to True and FixAt to 3. This means that the selection bar will be fixed at the third position. Note: When using ItemPos elements, Left, Top, Width and Height attributes are basically ignored. End-- • • • • •. You confused me with that? What’s the issues with fixed and max items? Fixed makes the lists move not the cursor.

FixAt=' is used to place the static cursor in the list. ( so if you set it to 4 it will be 4 entries down the list always ) Max items is how many items in the lists are visible. Your list height will effect this. You can make static menus, that you can add as many lines to as you please.

It won’t get rid of the (empty) label as that’s what’s displayed in menus that get auto populated.